AI Insights · Timothy · October 2021
Top 5 3D Cartoon Games on Android in Austria Q3 2021
Explore how the top 5 3D cartoon games performed on the Android platform in Austria during Q3 2021. Insights include trends in weekly downloads, revenue, and active users.
In Q3 2021, the top 5 3D cartoon games on the Android platform in Austria showed varied performance in terms of downloads, revenue, and active users. Here’s a closer look at the data from Sensor Tower.
My Talking Angela 2 from Outfit7 Limited, launched in mid-July 2021, saw steady growth in weekly revenue, peaking at $275 in early August before declining to $57 by the end of September. Weekly downloads started strong at around 7K in mid-July but gradually decreased to 1.6K by the end of Q3. Active users followed a similar trend, starting at 2.5K and peaking at 17.3K in early August, then gradually declining to 10.5K by the end of the quarter.
Subway Surfers by SYBO Games maintained consistent performance throughout the quarter. Weekly revenue fluctuated, peaking at $670 in early August and ending at $427 in late September. Downloads remained relatively stable, averaging around 2K weekly. Active users peaked at 77.7K in early August but saw a decline towards the end of the quarter, finishing at 55.9K.
Fishdom from Playrix showed impressive revenue growth, starting at $29.6K in late June and peaking at $60.9K by the end of September. Weekly downloads remained steady, averaging around 2K. Active users fluctuated slightly but remained around 24K to 27K throughout the quarter.
Brawl Stars by Supercell experienced significant revenue fluctuations, starting at $99.4K in late June, dropping to $32.3K in mid-September, and ending at $26.8K by the end of the quarter. Downloads remained relatively stable, averaging around 2K weekly. Active users saw a slight decline, starting at 108.4K in late June and ending at 88.9K by the end of Q3.
Homescapes from Playrix demonstrated strong revenue performance, peaking at $100.2K in early September before declining to $40.1K by the end of the quarter. Downloads averaged around 1.5K to 2.5K weekly. Active users remained relatively stable, averaging around 42K to 47K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.